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Actions for creating, deleting, teleporting, and managing island properties.

Lifecycle Actions

Create Island Action

Creates a new island using the configured schematic template.
schematicId
String
default:"default"
ID of the schematic template to use.
teleportOnCreate
Boolean
default:"true"
If true, teleports the player to the new island immediately.
action:
  type: island_create_action
  schematicId: "desert_template"

Delete Island Action

Permanently deletes the player’s island.
requireConfirmation
Boolean
default:"true"
If true, requires a second execution within the timeout period to confirm.
confirmationTimeout
Int
default:"30"
Valid confirmation window in seconds.

Teleportation

Teleport Home Action

Teleports the player to their island spawn point.
dimension
Var<String>
default:"overworld"
The dimension ID to teleport to.

Teleport Dimension Action

Teleports the player to a specific island dimension.
dimension
String
required
The target dimension ID (e.g., nether).

Unlock Dimension Action

Unlocks a new dimension for access.
dimension
String
required
The dimension ID to unlock.
cost
Double
default:"0.0"
Cost deducted from the island bank.

Management Actions

Expand Island Action

Purchases additional chunks to expand the island border.
direction
String
default:"NORTH"
Expansion direction (NORTH, SOUTH, EAST, WEST).
showPreview
Boolean
default:"true"
If true, shows a ghost block preview of the new chunks.

Show Border Action

Displays the island border using particles.
duration
Int
default:"60"
Duration in seconds.
particleColor
String
default:"AQUA"
Color of the border particles.

Toggle Fly Action

Toggles flight mode for the player on the island.
enabled
Boolean
default:"true"
Whether to enable or disable flight.