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Actions allows you to dynamically change biomes or force client updates.

Actions

Apply Biome Action

Sets the biome at a specific location.
biomeId
Var<String>
required
The biome ID to apply. Can be update vanilla (e.g. minecraft:plains) or custom (e.g. typewriter:enchanted_forest).
location
Position
required
The center position where the biome change originates.
radius
Var<Int>
default:"0"
The radius in blocks to apply the biome. 0 affects only the single block column.
action:
  type: apply_biome_action
  biomeId: "typewriter:enchanted_forest"
  radius: 10
  location:
    x: 0
    y: 64
    z: 0
    world: "world"

Refresh Biome Chunks Action

Sends biome update packets to players in the area. This is usually called after the Apply Biome action to ensure players see the change immediately without re-logging.
radius
Var<Int>
default:"5"
Chunk radius around the player to refresh.
action:
  type: refresh_biome_chunks_action
  radius: 5