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Trigger logic when players move between biomes.

Events

Enter Biome Event

Triggers when a player enters one of the specified biomes.
biomes
List<String>
required
List of biome IDs to watch for entry.
Context Keys
biome_id
String
The ID of the biome entered.
biome_name
String
The display name of the biome.
event:
  type: enter_biome_event
  biomes:
    - "typewriter:enchanted_forest"
    - "minecraft:desert"

Leave Biome Event

Triggers when a player leaves one of the specified biomes.
biomes
List<String>
required
List of biome IDs to watch for exit.
event:
  type: leave_biome_event
  biomes:
    - "typewriter:enchanted_forest"