Configuration
Unique ID for the biome (e.g.
enchanted_forest). This is used in actions and checks.The readable name used in placeholders and UI/Chat.
The vanilla biome to use as a template. Determines mob spawning and generation features unless overridden. Example:
minecraft:forest.Biome temperature (0.0 to 1.0). Affects snow generation and foliage color in some resource packs.
Rain/Snow amount (0.0 to 1.0).
Visuals (Colors)
Color of the distance fog.
Color of the water surface and underwater fog.
Color of the sky.
Override color for grass blocks.
Override color for tree leaves and vines.
[!WARNING] You must restart your server after creating or modifying a biome definition. The server needs to generate/update the datapack during the startup sequence.