> ## Documentation Index
> Fetch the complete documentation index at: https://docs.borntocraftstudio.net/llms.txt
> Use this file to discover all available pages before exploring further.

# Special Actions

> Unique and utility enchantment effects.

# Special Actions

Actions covering unique behaviors triggered by various events (`PLAYER_INTERACT`, `FALL_DAMAGE`, `PLAYER_DEATH`, etc.). All actions have the standard ActionEntry fields (`id`, `name`, `criteria`, `modifiers`, `triggers`).

| Action Entry                    | Description                                               | Event             | Icon                   | Extra Fields                                             |
| :------------------------------ | :-------------------------------------------------------- | :---------------- | :--------------------- | :------------------------------------------------------- |
| `launch_action`                 | Launches the player upward when they sneak                | `PLAYER_INTERACT` | `mdi:rocket-launch`    | `launchPower: Double = 2.0`                              |
| `elytra_boost_action`           | Periodic elytra speed boost on right-click while gliding  | `PLAYER_INTERACT` | `mdi:bird`             | `boostMultiplier: Double = 1.5`                          |
| `elytra_shield_action`          | Elytra absorbs damage while gliding                       | `PLAYER_DEFEND`   | `mdi:shield-airplane`  | `absorption: Double = 0.5` (50% damage reduction)        |
| `soulbound_action`              | Keeps the enchanted item on death                         | `PLAYER_DEATH`    | `mdi:link-variant`     | None                                                     |
| `curse_of_sluggishness_action`  | Slows the player when holding the item                    | `ITEM_CONSUME`    | `mdi:turtle`           | `slownessAmplifier: Int = 1`                             |
| `curse_of_vulnerability_action` | Increases damage taken while holding the item             | `PLAYER_DEFEND`   | `mdi:skull-crossbones` | `vulnerabilityMultiplier: Double = 1.5`                  |
| `aquatic_speed_action`          | Increases swim speed while in water                       | `PLAYER_MOVE`     | `mdi:fish`             | `speedMultiplier: Double = 2.0`                          |
| `lava_walker_action`            | Walk on lava by creating temporary blocks                 | `PLAYER_MOVE`     | `mdi:fire`             | `walkDuration: Int = 60` (ticks before block disappears) |
| `gearing_action`                | Auto-equips armor when empty armor slots are available    | `ARMOR_EQUIP`     | `mdi:tshirt-crew`      | None                                                     |
| `feeder_action`                 | Automatically feeds the player from inventory when hungry | `ITEM_CONSUME`    | `mdi:food-apple`       | `hungerThreshold: Int = 10`                              |

## Example

```json theme={null}
{
  "id": "soulbound_sword",
  "name": "Soulbound Sword"
}
```
