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Manage entity mounting mechanics.

⚙️ Configuration

mount_vehicle_action

Spawns an entity and forces the player to mount it.
type
EntityType
default:"HORSE"
The entity type to ride (e.g., PIG, MINECART, BOAT).

dismount_action

Forces the player to dismount their current vehicle.
No configuration needed.

eject_vehicle_action

If the player is the vehicle, ejects any passengers riding THEM.
No configuration needed.

💻 Example Usage

mount_vehicle_action:
  type: PIG