> ## Documentation Index
> Fetch the complete documentation index at: https://docs.borntocraftstudio.net/llms.txt
> Use this file to discover all available pages before exploring further.

# External Integrations

> Documentation for BTCMobs compatibility with other plugins and internal extensions.

# External Integrations

BTCMobs is built to be highly compatible with the Minecraft ecosystem, providing deep hooks into popular plugins and internal extensions.

## World & Protection

### WorldGuard

Protect your world or trigger skills based on regions.

* **Support:** Core.
* **Usage:** [See `inregion` condition](/plugins/BTCMobs/Conditions/Standard#inregion).

### GriefPrevention

Respect player-claimed areas.

* **Support:** Integrated with `WorldMechanics` (e.g., `setblock`).

***

## Economy & Stats

### Vault

Trigger skills that manipulate player balances or check for specific permissions.

* **Mechanics:**
  * `givemoney{amount=...}`: Adds money to a player's balance.
  * `takemoney{amount=...}`: Removes money from a player's balance.

### McMMO

React to mcMMO events or check for player skill levels.

* **Support:** Integrated conditions for mcMMO-specific combat events.

### PlaceholderAPI (PAPI)

Use any PlaceholderAPI token in your mechanics and messages.

* **Syntax:** `%placeholder_name%`
* **Usage:** [See Placeholders](/plugins/BTCMobs/Placeholders).

***

## Advanced Tools

### FastAsyncWorldEdit (FAWE)

Manipulate the world at high speeds without lag.

* **Usage:** [See World Mechanics (FAWE)](/plugins/BTCMobs/mechanics/World#advanced-integrations-fawe).

### BetterModel

The premier model engine for custom entities.

* **Support:** Native and optimized for regional threading (Folia).
* **Usage:** [See Visual Mechanics (Model)](/plugins/BTCMobs/mechanics/Visuals#model-animations-bettermodel).

***

## BTC Extensions

BTCMobs integrates seamlessly with other BTC ecosystem components.

### SkillTrees

* **Support:** Trigger skills based on player skill tree unlocks.
* **Placeholders:** `<skilltree.level>`, `<skilltree.points>`.

### Dungeons

* **Support:** Detect when a mob is part of a dungeon instance.
* **Triggers:** `~onDungeonStart`, `~onDungeonBossSpawn`.

<Info>
  Integrations are automatically enabled if the corresponding plugin is detected during server startup.
</Info>
