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Mob Options

Configure various behavior flags for your custom mobs.

Usage

MyMob:
  Type: ZOMBIE
  Options:
    AlwaysShowName: true
    PreventSunburn: true

Available Options

Display Options

OptionTypeDefaultDescription
AlwaysShowNamebooleanfalseAlways show nametag
ShowHealthbooleanfalseShow health in nametag
InvisiblebooleanfalseMake mob invisible
GlowingbooleanfalseGlowing outline effect

Behavior Options

OptionTypeDefaultDescription
NoAIbooleanfalseDisable all AI
SilentbooleanfalseNo sounds
CollidablebooleantrueCan collide with entities
InteractablebooleantrueCan be right-clicked
NoGravitybooleanfalseFloat in place

Combat Options

OptionTypeDefaultDescription
InvinciblebooleanfalseCannot take damage
PreventSunburnbooleanfalseNo sun damage
KnockbackResistancedouble0.0Knockback resistance (0.0-1.0)
AttackSpeeddouble-Attack speed modifier
FollowRangedouble16.0Target detection range
MovementSpeeddouble-Movement speed value

Despawn Options

OptionTypeDefaultDescription
DespawnstringNORMALDespawn mode: NORMAL, NEVER, CHUNK, PERSISTENT, NPC

Advanced Options

OptionTypeDefaultDescription
PreventItemPickupbooleanfalseCannot pick up items
PreventLeashingbooleanfalseCannot be leashed
PreventRandomEquipmentbooleanfalseNo random armor
PreventRenamingbooleanfalseCannot be renamed
PreventTransformationbooleanfalseCannot transform
PreventVanillaDamagebooleanfalseIgnore some vanilla damage
Scaledouble1.0Entity scale (1.20.5+)

Boss Bar

Display a boss bar above the mob:
Options:
  BossBar:
    Enabled: true
    Title: "&cBoss Name"
    Color: RED
    Style: SEGMENTED_10
OptionValues
ColorPINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE
StyleSOLID, SEGMENTED_6, SEGMENTED_10, SEGMENTED_12, SEGMENTED_20

Example

TankBoss:
  Type: IRON_GOLEM
  Display: "&6Tank Boss"
  Health: 500
  Options:
    AlwaysShowName: true
    PreventSunburn: true
    KnockbackResistance: 0.8
    FollowRange: 30
    Despawn: NEVER
    BossBar:
      Enabled: true
      Title: "&6Tank Boss"
      Color: YELLOW
      Style: SEGMENTED_10