Furniture Break Event
The on_furniture_break_event triggers when a player breaks (removes) a specific piece of ItemsAdder furniture.
Configuration
on_furniture_break_event — Map
Configuration for the event.
Properties
furnitureId
The furniture ID (format namespace:id). If empty, matches any furniture.
location — Location
Optional filter for a specific furniture location. triggers
"> List of actions to execute when the event fires.