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nexo_break_furniture_objective

An objective to break Nexo furniture — misc entry.

Entry Information

PropertyValue
Entry IDnexo_break_furniture_objective
TypeMisc
ColorRed
Iconmdi:hammer

Fields

FieldTypeDescription
itemVar<String>The Nexo furniture ID that the player needs to break (e.g., 'my_furniture').
betterModelIdVar<String>The BetterModel ID configured for the furniture (optional). If specified, only furniture with this bettermodel_id will count.
amountVar<Int>The amount of furniture to break.

Usage Example

- entry: nexo_break_furniture_objective
name: "An objective to break Nexo furniture"
item: ""
betterModelId: ""
amount: 0