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Player Nameplate Banner

A banner a player can equip, drawn above their head instead of the vanilla name tag. Each entry is one selectable banner; declare as many as you want players to choose from.

Selection is per player and persists through the selection artifact.

Rendering

Unlike a mob plate, a player banner is two stacked displays:

  1. a background built from the <prefix>_left / <prefix>_middle / <prefix>_right resource pack glyphs, sized in real time to the player's actual name width;
  2. a separate text display placed measurably closer to the viewer, so the name always draws on top whatever the viewing angle.

The width is computed from Minecraft's real font metrics, so a banner fits a three-letter name and a sixteen-letter name equally well without manual tuning.

Fields

FieldDefaultDescription
craftEngineImageId""Asset id prefix for the three-slice background, from CraftEngine, Nexo or ItemsAdder. Empty means text only.
tileWidthPx16Width of the tileable middle texture.
capWidthPx3Drawn width of one end cap — must match the real artwork.
paddingPx10Extra banner width on each side of the name, beyond the caps.
lines<white><player_name>MiniMessage lines drawn over the banner.
offsetY0.35Height above the player's head.
textScale1.0Scale applied to the banner display.

<player_name> is the only placeholder available in lines.

Commands

Players equip and preview banners through /nameplates; see the extension overview for the full command and permission list.

See also