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The btcsky_dimension_template manifest entry defines a specific world type for an island (e.g., Overworld, Nether, Mining World). Each island can consist of multiple linked dimensions.

Core Configuration

dimensionId
String
default:"overworld"
required
Unique internal ID for this dimension type. Used in linking and teleportation.
displayName
String
default:"Overworld"
The name shown in GUIs and chat messages.
environment
Environment
default:"NORMAL"
The Minecraft environment type: NORMAL, NETHER, THE_END, or CUSTOM.
generatorType
GeneratorType
default:"VOID"
The terrain generator:
  • VOID: Empty world (Skyblock standard).
  • SUPERFLAT: Flat world.
  • SLIME: Optimized void generator (requires AdvancedSlimePaper).
defaultBiome
String
default:"minecraft:plains"
The default biome applied to the generated world container.
schematicName
String
The schematic file (.schem) to paste at the center (0,0,0) when the dimension is created.

Unlock Requirements

unlockedByDefault
Boolean
default:"true"
If true, this dimension is available immediately upon island creation.
isPrimary
Boolean
default:"true"
Primary dimensions serve as the main spawn point/hub for the island.
unlockCost
Double
default:"0.0"
Amount of currency required to unlock this dimension via the dimension menu.
requiredLevel
Int
default:"0"
Minimum island level required to unlock this dimension.

Generators & Values

Block Values

Define how much each block contributes to the island level in this dimension.
blockValues:
  - block: { material: DIAMOND_BLOCK }
    value: 100.0
  - block: { material: BEACON }
    value: 500.0

Cobblestone Generator

Configure tiers and ore generation rates based on island upgrades.
generator:
  tiers:
    - tier: 1
      rates:
        - { material: COBBLESTONE, percentage: 95.0 }
        - { material: IRON_ORE, percentage: 5.0 }
    - tier: 2
      rates:
        - { material: COBBLESTONE, percentage: 90.0 }
        - { material: DIAMOND_ORE, percentage: 1.0 }

Advanced Systems

Custom Multipliers

Apply dimension-specific bonuses.
  • cropGrowth: Speed multiplier for crops.
  • mobDrops: Rare drop chance multiplier.
  • spawnerRates: Spawner speed multiplier.
  • xp: Experience gain multiplier.
  • autoCollectionRadius: Radius for vacuuming drops into island storage.

Combat / War

Enable the island war system for this dimension.
  • Setup a Core NPC to be defended.
  • Set core health and regeneration.
  • Configure attack cooldowns and win conditions.