The Shader Menu Show Action displays a shader-based menu to the player. This menu rendering uses core shaders to overlay UI elements on the screen, independent of FOV/GUI scaling.Documentation Index
Fetch the complete documentation index at: https://docs.borntocraftstudio.net/llms.txt
Use this file to discover all available pages before exploring further.
Configuration
Whether to hide other default BetterHud elements (like HUDs) while this menu is open.
How the player interacts with buttons:
GAZE: Looking at the button triggers hover/click.CLICK: Mouse click required.BOTH: Supports both gaze and click.
List of buttons to display in this menu.
Button Configuration
Unique ID for the button.
Text displayed on the button.
X position (0-100 screen percentage).
Y position (0-100 screen percentage).
Button width (screen percentage).
Button height (screen percentage).
Action to trigger when the button is clicked/selected.