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The BetterHud Spoken Dialogue displays interactive spoken dialogue using custom BetterHud popups.

Configuration

text
String
The text to display. Supports standard color codes and formatting.
duration
Int
The duration it takes to type out the message.
popupId
String
The ID of the BetterHud popup to display.
sound
String
The sound to play when the dialogue starts.
customVariables
Map<String, String>
Custom variables to pass to the popup (e.g. speaker name, portrait image).
dialogue:
  type: betterhud_spoken
  text: "Welcome to the simulation."
  duration: 60
  popupId: "npc_dialogue"
  customVariables:
    speaker: "Architect"