movement_menu_config defines a grid-based menu where players navigate using their movement keys (W, A, S, D).
Configuration
How it works
- Immersive Seating: If
useSeatingis enabled, the player is placed on an invisible ArmorStand. - Input Interception: The extension listens for
STEER_VEHICLEpackets from the client. - Grid Navigation: Moving forward/backward or left/right updates the cursor’s (X, Y) coordinates in the grid.
- Feedback: Each movement can trigger
onSelectactions, and jumping (Space) triggersonClick.