Configuration
Configuration for this entity.
Show Properties
Show Properties
The internal name of the MythicMob to spawn.
Whether to show the holographic display name above the NPC.
Whether to keep the display name visible during cinematics.
Whether to keep the display name visible when the NPC is moving.
Y-offset for the display name (default: 2.3).
If true, the NPC is a real server-side entity (active MythicMob). If false, it’s a client-side packet-based entity.
If ticking is false, defines the radius within which players can see the NPC.
Whether to prevent the default interaction animation (arm swing) from playing.
Custom animation stances for the NPC.
Show DefaultAnimationSettings Properties
Show DefaultAnimationSettings Properties
The animation to play when the NPC is standing still.
The animation to play when the NPC is moving.
The animation to play when the NPC attacks.
The animation to play when the NPC takes damage.
The animation to play when the NPC dies.
The animation to play when a player interacts with the NPC.
The animation to play when the NPC teleports.
Whether the engine should automatically switch between idle and walk animations.