Skip to main content

Parkour Definition

Type: parkour Defines the core rules and settings for a parkour course.

Configuration

FieldTypeDefaultDescription
idString""Unique identifier.
regionRef<Region>EmptyThe region defining the parkour bounds. Leaving this region fails the run.
timerTypeEnumNONENONE, GLOBAL (total time limit), CHECKPOINT (time added per CP).
timeInt0Initial time limit in seconds (for timer modes).
checkpointBonusInt0Seconds added upon reaching a checkpoint (for CHECKPOINT mode).
failActionEnumSTARTSTART (tp to start), LAST_CHECKPOINT, QUIT.
showScoreboardBooleanfalseShow sidebar with timer/CP info.
bestTimeArtifactRef<Artifact>EmptyArtifact to store personal bests.
topTimesArtifactRef<Artifact>EmptyArtifact to store leaderboards.