Parkour Complete Event
Type:on_complete
Triggered when a player successfully touches the End Point.
Context Keys
| Key | Type | Description |
|---|---|---|
PARKOUR | String | ID of the parkour. |
TIME | Long | Completion time in milliseconds. |
Configuration
| Field | Type | Default | Description |
|---|---|---|---|
id | String | "" | Unique identifier. |
parkour | Ref<Parkour> | Empty | Optional filter for specific parkour. |