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Adds extra lore lines to quest buttons in the codex based on the quest’s current status. Unlike Quest Assignment which defines per-quest display overrides, this entry adds supplemental lore at the bottom of the button.

Fields

FieldTypeDefaultDescription
questRef<QuestEntry>(empty)Quest to add lore to (from QuestExtension).
categoryString""Category scope. Leave empty to apply globally across all categories.
notStartedLoreString @Placeholder @Colored @MultiLine""Lore added when the quest has not started.
inProgressLoreString @Placeholder @Colored @MultiLine""Lore added when the quest is in progress.
completedLoreString @Placeholder @Colored @MultiLine""Lore added when the quest is completed.

Scoping

  • Global (category empty): Lore appears on this quest in every category menu.
  • Category-specific (category set): Lore only appears when the quest is viewed within that category.

Example

{
  "type": "quest_lore",
  "id": "lore_main1",
  "name": "Main Quest 1 Lore",
  "quest": "quest:quest_main_1",
  "category": "main_quests",
  "notStartedLore": "<gray>Embark on your first adventure...",
  "inProgressLore": "<green>You are on a great journey!",
  "completedLore": "<gold>The beginning is complete."
}

How It Appears

When a player views quest_main_1 in the main_quests category: Not Started:
<gold><bold>The Beginning
<gray>Embark on your first adventure...
<yellow>Clique pour suivre
In Progress:
<gold><bold>The Beginning
<green>You are on a great journey!
<yellow>Clique pour suivre
Completed:
<gold><bold>The Beginning
<gold>The beginning is complete.
The lore lines from quest_lore appear above the click hint configured in Quest Codex Config.