Physics & World
Manipulate the physical world and player movement.
Configuration
set_velocity_action
Launch the player in a specific direction.
x — Double
Velocity X.
y — Double
Velocity Y (Up/Down).
z — Double
Velocity Z.
create_explosion_action
Spawn a calibrated explosion.
power — Float
TNT equivalent power.
fire — Boolean
Should it create fire?
breakBlocks — Boolean
Should it destroy terrain?
spawn_lightning_action
Strike lightning at the player's location.
damage — Boolean
Should it deal damage?
launch_firework_action
Spawn a decorative firework.
type — Enum
Shape (BALL, STAR, BURST, CREEPER, LARGE_BALL).
color — Color
Primary color.
flicker — Boolean
Add flicker effect.
Example Usage
set_velocity_action:
x: 0.0
y: 1.5
z: 0.0
create_explosion_action:
power: 5.0
fire: false
breakBlocks: false