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Ghost

The Ghost Extension provides a cross-server ghost visibility system. It allows you to toggle the visibility of ghost entities for players, with Redis-based cross-server synchronization.

Overview

This extension is designed for servers that use multiple instances (e.g., proxy networks) where ghost visibility needs to be coordinated across instances. The Ghost Configuration manifest entry manages Redis connections, update rates, and world filtering.

Entries by Type

TypeCountDescription
Actions1Toggle ghost visibility for players.
Facts1Track ghost visibility state per player.
Manifests1Configure cross-server ghost behavior.

Quick Start

  1. Create a Ghost Configuration manifest entry to define update rate and Redis settings.
  2. Use the Toggle Ghost Visibility action in your sequences to toggle visibility.
  3. Use the Ghost Visibility fact to check or gate logic on visibility state.

Commands

CommandDescription
/ghostToggle ghost mode.