schematic_state_artifact
Artifact for storing broken block states in schematics — misc entry.
Entry Information
| Property | Value |
|---|---|
| Entry ID | schematic_state_artifact |
| Type | Misc |
| Color | Orange |
| Icon | mdi:cube-off-outline |
Description
Artifact for storing schematic block states (broken blocks) per player. This allows persistence of broken blocks across sessions, so when a player returns, they see the schematic with the blocks they broke still missing. Supports multiple instances: each placed schematic gets its own state identified by its instance ID (format: "schem:{instanceId}").
Fields
| Field | Type | Description |
|---|---|---|
artifactId | String | Unique ID for this artifact storage (default 'schematic_state') |
group | Ref<GroupEntry> | Optional group for shared schematic state |
Usage Example
- entry: schematic_state_artifact
name: "Artifact for storing broken block states in schematics"
artifactId: ""
group: ""