Placeholders
Placeholders allow you to dynamically insert values into skills, messages, and configurations. They are enclosed in angle brackets< >.
Standard Placeholders
These placeholders provide information about the mob, caster, or target.| Placeholder | Description |
|---|---|
<mob.name> | The display name of the mob |
<mob.id> | The internal ID of the mob |
<mob.uuid> | The UUID of the mob entity |
<mob.level> | The current level of the mob |
<mob.hp> / <mob.health> | Current health of the mob |
<mob.mhp> / <mob.max_health> | Maximum health of the mob |
<mob.php> / <mob.health.percent> | Health percentage (0-100) |
<mob.threat> | Current threat value (if threat is enabled) |
<mob.stance> | Current stance of the mob |
<mob.l.x> | X coordinate of the mob’s location |
<mob.l.y> | Y coordinate of the mob’s location |
<mob.l.z> | Z coordinate of the mob’s location |
<mob.l.w> | World name of the mob’s location |
<mob.l.p> | Pitch of the mob’s location |
<mob.l.yaw> | Yaw of the mob’s location |
Caster & Target Placeholders
You can also explicitly reference keys for thecaster (the one using the skill) or target.
| Placeholder | Description |
|---|---|
<caster.name> | Name of the caster |
<caster.uuid> | UUID of the caster |
<caster.l.x> | Caster’s X coordinate |
<caster.l.y> | Caster’s Y coordinate |
<caster.l.z> | Caster’s Z coordinate |
<caster.l.w> | Caster’s World name |
<target.name> | Name of the target |
<target.uuid> | UUID of the target |
<target.l.x> | Target’s X coordinate |
<target.l.y> | Target’s Y coordinate |
<target.l.z> | Target’s Z coordinate |
<target.l.w> | Target’s World name |
<target.dist> | Distance between caster and target |
Variable Placeholders
Access variables stored on the mob, target, or globally.| Placeholder | Description |
|---|---|
<mob.var.VARNAME> | Value of a variable stored on the mob |
<var.global.VARNAME> | Value of a global variable |
<var.caster.VARNAME> | Value of a variable on the caster |
<var.target.VARNAME> | Value of a variable on the target |
<var.skill.VARNAME> | Value of a variable local to the current skill chain |
Trigger Placeholders
Available when a skill is triggered by an event.| Placeholder | Description |
|---|---|
<trigger.name> | Name of the entity that triggered the skill |
<trigger.uuid> | UUID of the triggering entity |
<trigger.arg> | Argument passed with the trigger (if any) |
Miscellaneous
| Placeholder | Description |
|---|---|
<random.0-1> | A random number between 0 and 1 |
<world.time> | Current time in the world |