Arena Definition
The DeACoudre Arena Definition configures the spawn points, pool region, and game rules for a thimble match.
Configuration
deacoudre_arena — Map
Configuration for the arena.
Properties
id
Unique identifier for this arena.
poolRegion — Region
The protection region defining the water pool.
jumpLocation — Location
The high point where players jump from.
spawnLocation — Location
The lobby/waiting spawn location.
mode — Enum
Game mode: SINGLE, TEAM.
countdown — Int
Seconds before game start.
jumpTime — Int
Seconds allowed per jump turn.
minPlayers — Int
Minimum players to start.
maxPlayers — Int
Maximum players allowed.
leaderboard — Artifact
Artifact to store win counts.