npc_status_override
NPC Status Override — misc entry.
Entry Information
| Property | Value |
|---|---|
| Entry ID | npc_status_override |
| Type | Misc |
| Color | Red |
| Icon | fa6-solid:user-gear |
Description
Types of NPC quest/dialogue status. / enum class NpcStatusType { /** Quest is available but not yet started (Orange !). / AVAILABLE, /** Quest is currently active and this NPC is the current target (Blue ?). / ACTIVE, /** NPC has an interaction/dialogue available but no quest (White ...). / DIALOGUE } /** Entry that allows overriding default NPC status indicators with custom 3D models. Implements AudienceFilterEntry to support conditional display via child filters.
Fields
| Field | Type | Description |
|---|---|---|
statusType | NpcStatusType | The type of status to override. |
model | Ref<out EntityDefinitionEntry> | The 3D model definition to use as an indicator. |
offset | Vector | Vertical offset for the indicator model relative to the NPC's head. |
scale | Float | Scale of the indicator model. |
Usage Example
- entry: npc_status_override
name: "NPC Status Override"
statusType: ""
model: ""
offset: ""
scale: 0