Cards Mini-Game
The crate_minigame_cards entry stages a world-space opening mini-game: a grid of face-down cards spawns in front of the player; the card they click flips to reveal their reward, and the others cascade-flip to decoys.
примечание
The winning reward is always drawn server-side before the mini-game starts — the animation is pure presentation and nothing the player does can change the outcome. The reward is granted exactly once, on the first click.
Mini-games are manifest entries tagged crate_minigame; a crate references one through its mini-game field, so the whole flow is configured from the editor.
| Field | Default | Description |
|---|---|---|
cardCount | 8 | Number of cards displayed (1–54). |
columns | 4 | Cards per row. |
| spacing / distance / height | — | World placement of the card grid in front of the player. |
cascadeDelayTicks | — | Delay between decoy flips after the pick. |
closeDelayTicks | — | How long the revealed grid lingers before cleanup. |
| back item / sounds | — | Card-back item and flip/win sounds. |
Implementations are Folia-safe: all card entities are spawned and flipped on the player's/entity's own scheduler.