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parkour_start_point

Defines the start of a parkour — misc entry.

Entry Information

PropertyValue
Entry IDparkour_start_point
TypeMisc
ColorGreen
Iconfa6-solid:flag

Fields

FieldTypeDescription
parkourRef<ParkourEntry>
locationVar<Position>
radiusVar<Double>Detection radius. 0 means the player must stand on the block
triggersList<Ref<TriggerableEntry>>
criteriaList<Criteria>
particleParticleEffect?

Usage Example

- entry: parkour_start_point
name: "Defines the start of a parkour"
parkour: ""
location: ""
radius: 0
triggers: []
criteria: []
particle: ""