btc_spawner
BTCMobs Spawner with Corner System — misc entry.
Entry Information
| Property | Value |
|---|---|
| Entry ID | btc_spawner |
| Type | Misc |
| Color | Blue |
| Icon | fa6-solid:dungeon |
Fields
| Field | Type | Description |
|---|---|---|
mobType | String | The internal name of the BTCMob to spawn |
regions | List<BTCSpawnerRegion> | Spawn regions - each defines a zone where mobs can spawn |
criteria | List<Criteria> | Optional criteria that must be met by the player for the spawner to activate. |
maxMobsFact | Ref<ReadableFactEntry> | Max mobs allowed in the area. |
defaultMaxMobs | Int | — |
mobsPerSpawnFact | Ref<ReadableFactEntry> | Number of mobs to spawn per spawn cycle. |
defaultMobsPerSpawn | Int | — |
cooldownFact | Ref<ReadableFactEntry> | Cooldown between spawns in ticks. |
defaultCooldown | Long | — |
warmupFact | Ref<ReadableFactEntry> | Warmup time before first spawn in ticks. |
defaultWarmup | Long | — |
onlyVisibleForNearby | Boolean | When true, spawned mobs are only visible to nearby players. |
visibilityGroup | Ref<GroupEntry> | Optional group that determines which players can see spawned mobs. |
group | Ref<GroupEntry> | The group used to filter players and read facts from. |
Usage Example
- entry: btc_spawner
name: "BTCMobs Spawner with Corner System"
mobType: ""
regions: []
criteria: []
maxMobsFact: ""
defaultMaxMobs: 0
mobsPerSpawnFact: ""
defaultMobsPerSpawn: 0
cooldownFact: ""
defaultCooldown: 0
warmupFact: ""
defaultWarmup: 0
onlyVisibleForNearby: false
visibilityGroup: ""
group: ""