break_furniture_objective
An objective to break furniture — misc entry.
Entry Information
| Property | Value |
|---|---|
| Entry ID | break_furniture_objective |
| Type | Misc |
| Color | Red |
| Icon | mdi:hammer |
Fields
| Field | Type | Description |
|---|---|---|
item | Var<String> | The custom furniture ID that the player needs to break (e.g., 'namespace:furniture_id'). |
amount | Var<Int> | The amount of furniture to break. |
Usage Example
- entry: break_furniture_objective
name: "An objective to break furniture"
item: ""
amount: 0