Source Code
View the source on GitHub.
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Key Features
Entity Management
Spawn and despawn MythicMobs dynamically. Support for level and stance management.
Skill Execution
Trigger any MythicMob skill directly from TypeWriter actions or cinematics.
Event System
Reactive triggers for mob death, target kills, and player interactions.
Spawner Control
Activate, deactivate, and manage Mythic Spawners programmatically.
Entry Library
Actions
Direct commands to interact with MythicMobs.Spawn Mob
Spawn custom entities.
Despawn Mob
Remove active mobs.
Execute Skill
Run Mythic skills.
Events
Triggers responding to MythicMob activities.Mob Death
Detect mob kills.
Interact
Handle clicks on mobs.
Kill Player
Detect player deaths.
Cinematics
Scripted sequences involving MythicMobs.Mob Cinematic
Script mob behaviors in scenes.
Skill Cinematic
Trigger skills during cutscenes.
Facts & Systems
Mythic Facts
Check level, faction, stance, and counts.
Mythic Spawners
Manage active spawners.
Objectives
Track quest progress related to MythicMobs.Mob Kill
Kill specific MythicMobs entities.
External Dependencies
Required: MythicMobs - The core plugin for custom mob and skill definitions.
Related: MythicMobs NPC Extension for using MythicMobs as interactive characters.
Quick Start
1. Trigger Actions
Use action entries to interact with the extension: spawn_mob, despawn_mob, execute_skill. Trigger them from commands, NPCs, events, or other entries.→ spawn_mob → despawn_mob