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The Mythic Spawner entry allows you to create managed spawn zones for MythicMobs. Unlike standard Mythic spawners, these integrate directly with TypeWriter’s group and region systems.

📝 Configuration

KeyTypeDescription
mobTypeStringThe MythicMob to spawn (default: SkeletonKing).
maxMobsIntMaximum number of mobs allowed in the area.
mobsPerSpawnIntNumber of mobs to spawn per cycle.
cooldownLongCooldown between spawns (in ticks).
warmupLongDelay before first spawn (in ticks).
regionsListA list of regions defined by two corners (corner1, corner2).
groupGroupThe audience group used to filter players.

💡 Usage Examples

Arena Spawner

Create a spawner that keeps 5 mobs in an arena.
id: arena_spawner
type: mythic_spawner
mobType: ArenaMinion
maxMobs: 5
mobsPerSpawn: 1
cooldown: 200
regions:
  - corner1:
      world: world
      x: 10
      y: 64
      z: 10
    corner2:
      world: world
      x: 20
      y: 70
      z: 20