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The Region Audience (region_audience) is a specialized entry that allows you to broadcast persistent content (like Boss Bars, Action Bars, or Particle effects) to every player currently inside a specific region.

How it works

Unlike a one-time “Enter Event”, the Region Audience maintains the content as long as the player remains inside the zone. When they leave, the content is automatically hidden.

Configuration

ParameterTypeDescription
regionRef<RegionDefinition>The region to target.
contentsList<Ref<Content>>Content to display (ActionBars, BossBars, etc).

Uses

  • Zone Labeling: Continuously show “Zone: Industrial Sector” in the Action Bar.
  • Atmosphere: Display a purple Dragon boss bar when inside a “Cursed Forest” region.
  • Tutorials: Show help text on screen while players are in a starting area.
[!NOTE] This uses Paper/Folia’s audience system to ensure high performance even with many players moving between zones.