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The Protection Extension provides a robust and flexible alternative to traditional land claim plugins. It allows for the creation of intricate zones with specific rules (Flags) governing player behavior, environmental events, and mob mechanics.

Features

Geometric Regions

Support for Cuboid, Cylinder, and Polygon (Prism) shapes.

Hierarchical Priority

Regions can overlap, with higher priority zones overriding lower ones.

Inheritance System

Child regions can inherit flags from parent regions or override them.

Comprehensive Flags

Dozens of flags for build permissions, PvP, mob spawning, and more.

Entries

Core Elements

Events & Logic

Commands

All commands are under the /protection prefix (aliases: /pt, /region).
CommandDescriptionPermission
/protection listList all active regions and their prioritiestypewriter.protection
/protection edit <id>Enter selection mode for a specific regiontypewriter.protection
/protection applySave your current selection and finalize regiontypewriter.protection
/protection info <id>View technical details and location of a regiontypewriter.protection
/protection flags <id>Analyze the effective, inherited, and blocked flagstypewriter.protection
/protection inspectToggle debug visualizers for region boundariestypewriter.protection

Placeholders

All placeholders use the prefix %typewriter_regions:%.
PlaceholderDescription
%typewriter_regions:count%Number of regions the player is currently inside
%typewriter_regions:list%Comma-separated list of active region IDs
%typewriter_regions:primary:name%Name of the highest priority region at current location
%typewriter_regions:flag:<flag_id>%The effective value of a specific flag (e.g., pvp)
%typewriter_regions:has:<id1>,<id2>%true if player is in any of the specified regions

External Dependencies

ExtensionTypeFunctionality
FastAsyncWorldEditRequiredRegion selection and geometric operations.