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Documentation Index

Fetch the complete documentation index at: https://docs.borntocraftstudio.net/llms.txt

Use this file to discover all available pages before exploring further.

The Cosmetics Extension allows players to customize their appearance with various aesthetic items. It supports both “worn” cosmetics (like hats and backpacks) and item “skins” (changing the appearance of tools and weapons).

Features

Slot-Based Cosmetics

Equip items to specific slots (Head, Back, Shoulders) that follow movement.

Weapon Skins

Apply custom textures/models to vanilla items using CustomModelData.

Integrated Menus

Built-in interactive GUIs for browsing and previewing cosmetics.

Entries

Cosmetic Definition

Defines a singular cosmetic item (e.g., “Angel Wings”).

Skin Definition

Defines a set of skins for a specific tool/weapon type.

Cosmetics Menu

Configures the main cosmetic browsing GUI.

Skins Menu

Configures the skin selection interface.

Commands

Player Commands

CommandDescriptionPermission
/cosmeticsOpen the cosmetics management menucosmetics.use
/skinsOpen the skins menu for the item in handskins.use

Admin Commands

CommandDescriptionPermission
/cosmetics give <player> <id>Grant a cosmetic to a playercosmetics.admin
/cosmetics reset <player>Clear all unlocked cosmetics for a playercosmetics.admin
/skins give <player> <id>Grant a skin to a playerskins.admin

Placeholders

All placeholders use the prefix %typewriter_%.
PlaceholderDescription
%typewriter_cosmetics_total_unlocked%Number of cosmetics the player owns
%typewriter_cosmetics_total_available%Total number of cosmetics defined on the server
%typewriter_cosmetics_category_<cat>_unlocked%Unlocked count in a specific category
%typewriter_cosmetics_is_unlocked_<id>%true/false if player owns a specific id
%typewriter_cosmetics_active_<category>%The ID of the currently equipped cosmetic in a category