Cosmetic Definition
Define a 3D Cosmetic attached to a player.Configuration
Id
The id of this entry.Name
The name of this entry.Cosmetic Id
Unique cosmetic identifier.Permission
Permission required to unlock (player must have this permission).Priority
Display priority in menu (lower = displayed first).Category
Category for this cosmetic (e.g., ‘Backpack’, ‘Hat’). Used for menu grouping.Model
The 3D model entity to display (Entity Definition).Rotation Mode
Rotation mode for the cosmetic.RELATIVE_TO_BODY: Cosmetic rotates with the player’s body (useful for backpacks, wings).RELATIVE_TO_HEAD: Cosmetic rotates with the player’s head (useful for hats, glasses).FIXED: Cosmetic rotation is fixed (does not rotate with player).
Offset
Offset from the player’s position.Rotation Offset
Rotation offset (X=Pitch, Y=Yaw, Z=Roll) applied to the cosmetic.Particles
Particle effects attached to this cosmetic.- Type: Type of particle.
- Offset: Offset from the cosmetic’s center.
- Count: Number of particles to spawn.
- Speed: Speed of the particles.
- Interval: Interval in ticks between particle spawns.