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Crate Definition

Crate definition and its configuration.

Configuration

Id

The id of this entry.

Name

The name of this entry.

Data Artifact

Artifact storing crate data (openings, keys, etc.).

Display Npc

NPC visually representing the crate.

No Key Message

Message sent when the player has no key.

Firework Colors

Colors of fireworks during opening.

Firework Type

Type of the final firework.

Rewards

Possible rewards when opening the crate.
  • Action: Entry triggering the reward.
  • Name: Custom name of the reward.
  • Lore: Description of the reward.
  • Rarity: Rarity of the reward.
  • Item: Item displayed in preview.

Milestones

Milestones offering additional rewards.
  • Openings: Number of openings required.
  • Reward: Reward triggered at this milestone.

Rarities

Available rarities for rewards.
  • Name: Name of the rarity.
  • Weight: Relative weight of rewards of this rarity.

Chance Lore

Line added to lore indicating obtaining probability.

Rarity Lore

Line added to lore indicating reward rarity.

Reward Slots

Slots where rewards are displayed (e.g. ‘2-10,15’).

Icon

Icon representing the crate in the global menu. Name of the crate menu.

Preview

Crate preview settings (offsets, text display).

Open Animation

Animation executed during opening.

Hologram Lines

Hologram text displayed above the crate.

Buttons

Custom buttons in the crate menu.