Skip to main contentCrate Definition
Crate definition and its configuration.
Configuration
The id of this entry.
Name
The name of this entry.
Data Artifact
Artifact storing crate data (openings, keys, etc.).
Display Npc
NPC visually representing the crate.
No Key Message
Message sent when the player has no key.
Firework Colors
Colors of fireworks during opening.
Firework Type
Type of the final firework.
Rewards
Possible rewards when opening the crate.
- Action: Entry triggering the reward.
- Name: Custom name of the reward.
- Lore: Description of the reward.
- Rarity: Rarity of the reward.
- Item: Item displayed in preview.
Milestones
Milestones offering additional rewards.
- Openings: Number of openings required.
- Reward: Reward triggered at this milestone.
Rarities
Available rarities for rewards.
- Name: Name of the rarity.
- Weight: Relative weight of rewards of this rarity.
Chance Lore
Line added to lore indicating obtaining probability.
Rarity Lore
Line added to lore indicating reward rarity.
Reward Slots
Slots where rewards are displayed (e.g. ‘2-10,15’).
Icon
Icon representing the crate in the global menu.
Name of the crate menu.
Preview
Crate preview settings (offsets, text display).
Open Animation
Animation executed during opening.
Hologram Lines
Hologram text displayed above the crate.
Custom buttons in the crate menu.