Skip to main content

Crate Main Menu

Main crate menu appearance definition. Uses the GUI Extension system for rendering.

Configuration

Id

The id of this entry.

Name

The name of this entry.

Size

Menu size in slots (multiple of 9).

Title

Menu title (supports crate placeholders).

Buttons

Custom buttons positioned via XY grid in the main menu.
FieldTypeDescription
typeEnumButton type: INFORMATION, NEXT, PREVIOUS, FILL
xIntPosition X (0-8)
yIntPosition Y (0-5)
itemItemCustom button item
nameVar<String>Button name (supports crate placeholders)
loreList<Var<String>>Button description
actionRef<TriggerableEntry>Action triggered on click
Note: FILL buttons automatically fill every empty slot in the menu.

Gui Layout

GUI layout type for the main crates menu. Options: PAGINATED (default), SCROLLABLE, FRAME, FLEX, SIMPLE.

Commands

  • /crate menu — Opens the global crate listing (uses GUI Extension)
  • /crate give <crate> [amount] — Gives crate keys to a player
  • /crate remove <crate> [amount] — Removes crate keys from a player