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guild_menu

Guild Menu — action entry.

Entry Information

PropertyValue
Entry IDguild_menu
TypeAction
ColorGold
Iconmdi:shield

Description

Action entry that opens a Guild menu using the GUI extension's layout pool system. Parameters: - view: "main" (default), "members", "allies", "wars" - Dynamic content (member heads, ally heads) injected at runtime.

Fields

FieldTypeDescription
inventoryTitleVar<String>Title of the menu.
viewStringView mode: 'main', 'members', 'allies', 'wars'
inventoryRowsIntNumber of inventory rows (1-6).
guiTypeGuiTypeGUI type.
layoutPoolList<LayoutData>Pool of layout definitions. Items with buttonType are resolved dynamically.
mainLayoutIdString?ID of the main layout from the pool.
contentXIntX origin of the content panel where member heads are injected (right side of a 4/1/4 frame).
contentYIntY origin of the content panel where member heads are injected.
contentColumnsIntNumber of columns available in the content panel for member heads.
contentRowsIntNumber of rows available in the content panel for member heads.
audioGuiAudioDataAudio configuration.

Usage Example

- entry: guild_menu
name: "Guild Menu"
inventoryTitle: ""
view: ""
inventoryRows: 0
guiType: ""
layoutPool: []
mainLayoutId: ""
contentX: 0
contentY: 0
contentColumns: 0
contentRows: 0
audio: ""