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UI Banner

UI Banner

Announces one line at the top of the screen, for a few seconds. For what is worth saying once: a region entered, a quest step reached, a warning. Anything that would still be worth reading a minute later belongs in the HUD instead — a banner earns the top of the screen by leaving it.

Fields

FieldTypeDefaultDescription
textVar<String>?—What is announcedPlaceholdersColors
durationVar<Duration>?—How long it stays on screen
Common TypeWriter fields (criteria, modifiers, triggers)
FieldTypeDefaultDescription
criteriaList<Criteria>empty—
modifiersList<Modifier>empty—
triggersList<Ref<TriggerableEntry>>empty—