dialogue_spoken
Spoken Dialogue (Menu) — misc entry.
Entry Information
| Property | Value |
|---|---|
| Entry ID | dialogue_spoken |
| Type | Misc |
| Color | Cyan |
| Icon | mdi:message-text-outline |
Fields
| Field | Type | Description |
|---|---|---|
startTriggers | List<Ref<TriggerableEntry>> | Triggers to fire when this dialogue starts. |
endTriggers | List<Ref<TriggerableEntry>> | Triggers to fire when this dialogue ends (normally). |
cancelTriggers | List<Ref<TriggerableEntry>> | Triggers to fire if the dialogue is cancelled (e.g. via ESC). |
text | Var<String> | The text content of the dialogue. |
nextButtonText | Var<String> | Text for the 'Next' button. |
showExitButton | Var<Boolean> | Whether to show an explicit exit button. |
exitButtonText | Var<String> | Text for the 'Exit' button if enabled. |
audioProfile | String | [AdvancedAudio] Optional dialogue audio profile entry ID for per-character typing sounds. Requires AdvancedAudio extension. |
Usage Example
- entry: dialogue_spoken
name: "Spoken Dialogue (Menu)"
startTriggers: []
endTriggers: []
cancelTriggers: []
text: ""
nextButtonText: ""
showExitButton: false
exitButtonText: ""
audioProfile: ""