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bleed_action

Applies a bleeding effect over time to the target — misc entry.

Entry Information

PropertyValue
Entry IDbleed_action
TypeMisc
ColorRed
Iconmdi:water

Fields

FieldTypeDescription
damagePerTickDoubleDamage dealt per tick of bleeding
totalTicksIntNumber of times the bleed ticks
intervalTicksLongDelay in server ticks between each bleed tick
particleCountIntAmount of particles spawned on each bleed tick (0 disables them)

Usage Example

- entry: bleed_action
name: "Applies a bleeding effect over time to the target"
damagePerTick: 0
totalTicks: 0
intervalTicks: 0
particleCount: 0