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Entity Events

Capture interactions between players and other entities.

Event Library

Configuration

player_kill_entity_event

Triggers when a player deals the killing blow to an entity. typeEntityType

Type of entity killed (e.g. ZOMBIE, PLAYER).

entity_damage_by_player_event

Triggers when a player damages an entity. typeEntityType

Type of entity damaged. minDamageDouble

Minimum damage amount.

entity_breed_event

Triggers when two animals breed. parentTypeEntityType

Type of the parents (e.g. COW).

piglin_barter_event

Triggers when a player throws gold at a Piglin. inputMaterial

Item given to the Piglin.

entity_tame_event

Triggers when a player tames an entity.

PropertyValue
Entry IDentity_tame_event
TypeEvent
ColorYellow
Iconmdi:paw

This entry has no configurable fields.

sheep_dye_wool_event

Triggers when a player dyes a sheep's wool.

PropertyValue
Entry IDsheep_dye_wool_event
TypeEvent
ColorYellow
Iconmdi:palette

This entry has no configurable fields.

Examples

player_kill_entity_event:
type: ZOMBIE
actions:
- experience_action:
amount: 10
sheep_dye_wool_event:
actions:
- message_action:
message: "<rainbow>Colorful sheep!"