Entity Events
Capture interactions between players and other entities.
Event Library
- Player Kill Entity — Triggers when a player kills a mob.
- Entity Damage — Triggers when a player damages a mob.
- Breed Entity — Triggers when animals breed.
- Tame Entity — Triggers when an animal is tamed.
- Dye Sheep — Triggers when a player dyes a sheep.
- Barter — Triggers when trading with Piglins.
Configuration
player_kill_entity_event
Triggers when a player deals the killing blow to an entity.
type — EntityType
Type of entity killed (e.g. ZOMBIE, PLAYER).
entity_damage_by_player_event
Triggers when a player damages an entity.
type — EntityType
Type of entity damaged.
minDamage — Double
Minimum damage amount.
entity_breed_event
Triggers when two animals breed.
parentType — EntityType
Type of the parents (e.g. COW).
piglin_barter_event
Triggers when a player throws gold at a Piglin.
input — Material
Item given to the Piglin.
entity_tame_event
Triggers when a player tames an entity.
| Property | Value |
|---|---|
| Entry ID | entity_tame_event |
| Type | Event |
| Color | Yellow |
| Icon | mdi:paw |
This entry has no configurable fields.
sheep_dye_wool_event
Triggers when a player dyes a sheep's wool.
| Property | Value |
|---|---|
| Entry ID | sheep_dye_wool_event |
| Type | Event |
| Color | Yellow |
| Icon | mdi:palette |
This entry has no configurable fields.
Examples
player_kill_entity_event:
type: ZOMBIE
actions:
- experience_action:
amount: 10
sheep_dye_wool_event:
actions:
- message_action:
message: "<rainbow>Colorful sheep!"