Parkour Modes
The Parkour Modes Extension allows you to create fully-featured parkour courses with checkpoints, timers, WorldGuard integration, and competitive leaderboards.
Entry Library
Configuration
Main setup for a course.
- Parkour Definition — Main course configuration.
Points & Locations
Defining the course path.
- Start Point — Beginning point.
- Checkpoint — Save progress point.
- End Point — Finish line.
Triggers
Events triggered during the run.
- Start — On run start.
- Checkpoint — On checkpoint reach.
- Complete — On course finish.
- Fail — On fall/fail.
- Personal Best — On new personal record.
- World Record — On new server record.
Actions
Game control mechanics.
- Reset Data — Clear player stats/times.
Objectives
Quest integration.
- Completion Objective — Task to finish a specific parkour.
Quick Start
- 1. Configure Settings — Start with the configuration entry: parkour. This defines global settings for the extension. → parkour
- 2. Trigger Actions — Use action entries to interact with the extension: reset. Trigger them from commands, NPCs, events, or other entries. → reset
Placeholders
Prefix: %parkour_*%
| Placeholder | Description |
|---|---|
%parkour_timer% | Current/Remaining time |
%parkour_checkpoint% | Progress (e.g. 1/5) |
%parkour_best_time_fact% | Personal best (current course) |
%parkour_world_record_time_<id>% | World Record time |
%parkour_top_player_<id>_<n>% | Leaderboard player name |