blockify_schematic_cinematic
Paste a schematic (client-side) during a cinematic for the player — misc entry.
Entry Information
| Property | Value |
|---|---|
| Entry ID | blockify_schematic_cinematic |
| Type | Misc |
| Color | Cyan |
| Icon | mingcute:cube-3d-fill |
Description
Segment for schematic cinematic. / data class BlockifySchematicCinematicSegment( override val startFrame: Int = 0, override val endFrame: Int = 0 ) : Segment /** Cinematic entry to paste a schematic client-side for the cinematic player.
Fields
| Field | Type | Description |
|---|---|---|
schematic | String | Schematic filename in plugins/Typewriter/schematics/ (include .schem extension) |
positionMode | Var<PositionMode> | Position mode: CLASSIC (fixed world position) or ISLAND_DIMENSION (relative to player's island) |
centerLocation | Var<Position> | Where the schematic will be placed (used in CLASSIC mode) |
dimensionTemplateId | Var<String> | BTC Sky dimension template ID to use (used in ISLAND_DIMENSION mode) |
dimensionOffset | Var<Coordinate> | Offset from island center (used in ISLAND_DIMENSION mode) |
instanceId | String | Dungeon instance ID to display schematic in (used in INSTANCE_DIMENSION mode, empty = any instance) |
instanceOffset | Var<Coordinate> | Offset from instance spawn point (used in INSTANCE_DIMENSION mode) |
ignoreAir | Var<Boolean> | Will air blocks be ignored? |
instantSpawn | Var<Boolean> | If true, spawn the schematic instantly without animation |
blocksPerTick | Var<Int> | How many blocks to send per tick (to limit packets). Max 1000 |
placerType | Var<PlacerType> | Order in which blocks are placed: LINEAR, HELICAL, RANDOM |
viewDistance | Var<Int> | Maximum distance (blocks) at which players will see the schematic (0 = unlimited) |
segments | List<BlockifySchematicCinematicSegment> | — |
Usage Example
- entry: blockify_schematic_cinematic
name: "Paste a schematic (client-side) during a cinematic for the player"
schematic: ""
positionMode: ""
centerLocation: ""
dimensionTemplateId: ""
dimensionOffset: ""
instanceId: ""
instanceOffset: ""
ignoreAir: false
instantSpawn: false
blocksPerTick: 0
placerType: ""
viewDistance: 0
segments: []