Skip to main content

Archery Arena

PropertyValue
Entry IDarchery_arena
TypeDefinition
ColorPurple
Iconmdi:target-account

Description

Defines an archery arcade arena. Players shoot targets from designated shooting zones, with configurable game modes (max targets or time attack), target respawn cooldowns, shooting zone rotation, lives, and customizable bow/arrow items.

Fields

Targets & Zones

FieldTypeDescription
targetPositionsList<TargetPosition>Target positions
shootingZonesList<ShootingZone>Shooting zones
targetBlockMaterialTarget block material
hitBlockMaterialBlock placed when hit
maxTargetsIntMax simultaneous targets
targetRespawnCooldownLongRespawn cooldown seconds
shootingZoneCooldownLongShooting zone cooldown seconds
shootingZoneOrderShootingZoneOrderZone selection order
targetSpawnRadiusDoubleTarget spawn diameter

Game Mode

FieldTypeDescription
modeArcadeModeGame mode
scoreboardModeScoreboardModeScoreboard display mode
targetsToWinIntTargets to win (MAX_TARGET mode)
timeLimitSecondsIntTime limit (TIME_ATTACK mode)
livesIntLives (0 = unlimited)

Items

FieldTypeDescription
bowItemItemBow item
arrowItemItemArrow item

Usage Example

archery_arena:
targetPositions:
- <world,100,50,50>
- <world,100,50,60>
shootingZones:
- <world,100,45,40>
targetBlock: TARGET
hitBlock: LIME_WOOL
maxTargets: 3
targetRespawnCooldown: 3
shootingZoneCooldown: 5
shootingZoneOrder: SEQUENTIAL
mode: MAX_TARGET
scoreboardMode: SCORE
targetsToWin: 20
lives: 3
bowItem: BOW
arrowItem: ARROW

This defines an archery arena in max-targets mode, where players need 20 hits, have 3 lives, and targets respawn every 3 seconds.