De a Coudre Arena
| Property | Value |
|---|---|
| Entry ID | deacoudre_arena |
| Type | Definition |
| Color | Blue |
| Icon | mdi:pool |
Description
Defines a De a Coudre (splash) arena. Players take turns or jump concurrently into a water pool, trying to land in the target area. Configurable game modes include single jump, concurrent jumps, or team-based play.
Fields
| Field | Type | Description |
|---|---|---|
poolRegion | Ref<RegionDefinitionEntry> | Pool water area |
jumpLocation | Var<Position> | Jump position |
spawnLocation | Var<Position> | Spawn/waiting position |
mode | Var<DeACoudreGameMode> | SINGLE, CONCURRENT, or TEAM |
countdown | Var<Int> | Countdown seconds |
jumpTime | Var<Int> | Jump time limit seconds |
waitingRadius | Var<Double> | Waiting radius |
minPlayers | Var<Int> | Min players |
maxPlayers | Var<Int> | Max players |
Usage Example
deacoudre_arena:
poolRegion: ref:my_pool_region
jumpLocation: <world,10,20,5>
spawnLocation: <world,10,30,5>
mode: SINGLE
countdown: 5
jumpTime: 10
waitingRadius: 3.0
minPlayers: 2
maxPlayers: 6
This creates a single-turn De a Coudre arena with a 5-second countdown, 10-second jump time, and 2–6 players waiting within a 3-block radius.