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parkour

Configures a parkour — misc entry.

Entry Information

PropertyValue
Entry IDparkour
TypeMisc
ColorBlue
Iconfa6-solid:person-running

Description

Defines global configuration for a parkour.

Fields

FieldTypeDescription
failActionFailAction
timerTypeTimerType
timeIntInitial time limit in seconds
checkpointBonusIntSeconds added per checkpoint in incremental timer mode
criteriaList<Criteria>
regionRef<RegionDefinitionEntry>Protection region defining the parkour area
showScoreboardBooleanDisplay a scoreboard with timer and checkpoints
completionFactRef<ParkourCompletionFactEntry>Fact incremented each time the parkour is completed
bestTimeArtifactRef<ParkourBestTimeArtifactEntry>Artifact storing the player's best time in milliseconds
topTimesArtifactRef<ParkourTopTimesArtifactEntry>Artifact storing the top 10 best times in milliseconds

Usage Example

- entry: parkour
name: "Configures a parkour"
failAction: ""
timerType: ""
time: 0
checkpointBonus: 0
criteria: []
region: ""
showScoreboard: false
completionFact: ""
bestTimeArtifact: ""
topTimesArtifact: ""