parkour
Configures a parkour — misc entry.
Entry Information
| Property | Value |
|---|---|
| Entry ID | parkour |
| Type | Misc |
| Color | Blue |
| Icon | fa6-solid:person-running |
Description
Defines global configuration for a parkour.
Fields
| Field | Type | Description |
|---|---|---|
failAction | FailAction | — |
timerType | TimerType | — |
time | Int | Initial time limit in seconds |
checkpointBonus | Int | Seconds added per checkpoint in incremental timer mode |
criteria | List<Criteria> | — |
region | Ref<RegionDefinitionEntry> | Protection region defining the parkour area |
showScoreboard | Boolean | Display a scoreboard with timer and checkpoints |
completionFact | Ref<ParkourCompletionFactEntry> | Fact incremented each time the parkour is completed |
bestTimeArtifact | Ref<ParkourBestTimeArtifactEntry> | Artifact storing the player's best time in milliseconds |
topTimesArtifact | Ref<ParkourTopTimesArtifactEntry> | Artifact storing the top 10 best times in milliseconds |
Usage Example
- entry: parkour
name: "Configures a parkour"
failAction: ""
timerType: ""
time: 0
checkpointBonus: 0
criteria: []
region: ""
showScoreboard: false
completionFact: ""
bestTimeArtifact: ""
topTimesArtifact: ""