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On Dungeon Start

When a dungeon run starts

Fires once for every member when a run begins, after the dungeon's own onStart triggers.

字段

字段类型默认值描述
dungeonInstanceRef<DungeonInstanceEntry>—Only runs of this dungeon instance trigger the event. Empty = every dungeon.
TypeWriter 通用字段(triggers)
字段类型默认值描述
triggersList<Ref<TriggerableEntry>>empty—

How to use it​

Fires for each member when a run starts, after the run is active and the players are inside. With dungeonInstance empty it fires for every dungeon. It is not replayed when a reload adopts the run.